Back to browse
App review

Thinkrolls 2: Puzzles For Kids

Children move a round character through maze levels, using objects such as water, barrels, fans, wormholes, batteries, and light bulbs. The App Store describes 135 easier puzzles for ages 3–5 and 135 harder puzzles for ages 5–9.

Route
Practice
Ages
Ages 3–9 (developer range)
Best for
self-paced physics-flavored maze puzzles

At a glance

Developer
AVOKIDDO
Platforms
iOS, Android
Cost
Paid
US App Store
4.55 from 7,447 ratings

US App Store $5.99; no in-app purchases stated

The short version

The paid app has 270 stated levels, two age/difficulty bands, six local profiles, no third-party ads, and no in-app purchases according to the US listings. Its dated update history and older review sample make current-device testing important.

Creative agency: Low — solutions are constrained maze puzzles. Learning value: Medium — the repeat loop practices planning, observation, and trial/error; no learning outcome is claimed here. Age fit: The documented 3–5/5–9 split is promising, but check the youngest band’s motor and persistence demands. Parent view: Clear one-time price; vendor says no ads/IAP and Apple reports no data collected. Staying power: Medium — 270 stated levels offer depth, while the fixed level set needs testing for replay interest. Learning value: Medium — the repeat loop practices planning, observation, and trial/error; no learning outcome is claimed here. Age fit: The documented 3–5/5–9 split is promising, but check the youngest band’s motor and persistence demands. Parent view: Clear one-time price; vendor says no ads/IAP and Apple reports no data collected. Staying power: Medium — 270 stated levels offer depth, while the fixed level set needs testing for replay interest. Age fit: The documented 3–5/5–9 split is promising, but check the youngest band’s motor and persistence demands. Parent view: Clear one-time price; vendor says no ads/IAP and Apple reports no data collected. Staying power: Medium — 270 stated levels offer depth, while the fixed level set needs testing for replay interest.

What we found

Strengths

  • Creative agency: Low — solutions are constrained maze puzzles. Learning value: Medium — the repeat loop practices planning, observation, and trial/error; no learning outcome is claimed here. Age fit: The documented 3–5/5–9 split is promising, but check the youngest band’s motor and persistence demands. Parent view: Clear one-time price; vendor says no ads/IAP and Apple reports no data collected. Staying power: Medium — 270 stated levels offer depth, while the fixed level set needs testing for replay interest.
  • Learning value: Medium — the repeat loop practices planning, observation, and trial/error; no learning outcome is claimed here. Age fit: The documented 3–5/5–9 split is promising, but check the youngest band’s motor and persistence demands. Parent view: Clear one-time price; vendor says no ads/IAP and Apple reports no data collected. Staying power: Medium — 270 stated levels offer depth, while the fixed level set needs testing for replay interest.
  • Staying power: Medium — 270 stated levels offer depth, while the fixed level set needs testing for replay interest.

Watch-outs

  • Parent view: Clear one-time price; vendor says no ads/IAP and Apple reports no data collected. Staying power: Medium — 270 stated levels offer depth, while the fixed level set needs testing for replay interest.
  • Vendor statements about skills, ads, and data need live verification.

Before you download

Age guidance
3–9 (developer’s split level range). Adult involvement: Low after setup; adults may help a child verbalize a stuck puzzle.
Privacy
Clear one-time price; vendor says no ads/IAP and Apple reports no data collected.